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Ubisoft has also expanded the multiplayer gameplay, which continues the franchise’s cat-and-mouse experience with players hunting down other players in “Wanted.” Team-based multiplayer switches things up between rounds with those who are hunting and those who are being hunted. The addition of second-screen gameplay through tablets, which allows a second player to work with the console player, will unlock new islands and other content. The game’s open world nature will keep players busy well into the first DLC (downloadable content). Then there is also the desire of the creative teams to explore and dig into these periods. First and foremost, Ubisoft wants to tell stories taking place during pivotal historical events moments that have shaped the world that we know today. Guesdon said the process of choosing a new time period involves several different variables. Fifty-one percent of Assassin’s Creed players are under 35, compared to 44% of Activision’s Call of Duty players.” The pirate theme will appeal to the younger demographic that Ubisoft attracts with this franchise. “At least 50 million Americans and 40 million Europeans still play an Assassin’s Creed game from time to time. “The Assassin’s Creed franchise is one of the biggest console/PC franchises around with sales of over 57 million copies through retail,” said Peter Warman, founder of video game research firm Newzoo.
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This is the kind of thing we want players to discover through the course of the game.” “BlackBeard, for example, is really interesting because he is a ‘character.’ The real historical man was named Edward Thatch (or Teach), and he voluntarily, on purpose, created the character of BlackBeard to appear as frightening as possible and avoid violence as much as he could. “Players will be able to interact and play with the most infamous pirates of all time,” said Jean Guesdon, creative director at Ubisoft (UBSFY).